

Enemies respawn when the player travels to another district so unlocking these shortcuts is absolutely essential. There are doors and gates that provide shortcuts to certain areas once unlocked, however, these usually require the player to fight their way through the district to unlock them.

Exploration is reminiscent of Mutant Year Zero: Road To Eden the character travels between zones collecting loot from chests littered around the city, interacting with narrative or lore events, and encountering friendly NPCs. Movement around Grant is free-roaming, using only the player’s character to move outside of combat. Cultists are not the only enemy factions present in Grant either- there are also the Delirious, people driven mad and turned loose by the cult, as well as earlier teams of mercenaries that have succumbed to the fog and even wild animals. As the story progresses and new zones within the city are unlocked, side quests become available as well as interactive lore elements throughout the city.

Your squad can pick up quests, buy and sell gear, and swap out members at the barracks. The Merchant’s Guild is essentially the base of operations. The squad’s primary task throughout the game is to aid a resistance group in the local Merchant’s Guild with the goal of evacuating as many citizens as possible by boat. You command a squad of mercenaries led by a player-designed character, freed from prison to attempt to retake the city from the cult of Mephisto. A cult formed from the survivors worshipping Mephisto and his deeds between the cult and the mad denizens of the city, Grant was plunged into violence and despair. Mephisto left Grant with misery in his wake. The council of Grant turned to a legendary alchemist, Mephisto, who made a choking fog that blanketed the streets and handed out the antidote to the fog to some of Grant’s townsfolk. The city had seen peace for centuries until its allies could no longer protect it from invaders that threatened its citizens. The blaze at the marina sent dense black smoke over southeastern Massachusetts that could be seen for miles.Black Legend is a turn-based tactics game by Warcave set in the 17th-century fictional city of Grant. Firefighters from around the region responded to the blaze, including from as far as Providence, Rhode Island, about 30 miles away.ĭrought conditions and high winds Friday in the Mattapoisett area had prompted the National Weather Service to issue a warning of elevated fire risk. The cause of blaze is under investigation, and officials at the Mattapoisett fire and police departments said no one was available to comment. Price said he knew of one person who was injured, but did not elaborate. “A boat caught fire in one of the sheds, and it went up very, very fast,” Tim Price, a mechanic at the boatyard, told WJAR-TV. A firefighting vessel could be seen pulled up to the dock, getting as close as possible as it sprayed a jet of water onto one of the smoldering sailboats. (AP) - A huge fire at a Massachusetts marina turned several boats, buildings and vehicles into burned-out shells Friday, producing a plume of black smoke so thick it was picked up by weather radar.Īerial video taken by WCVB-TV showed much of the boatyard in Mattapoisett engulfed in flames, with the fire apparently limited to buildings and boats on land.
